The Alliance to Restore the Republic deployed some of these vessels, but they often required escort to be effective. ĭespite their flaws they were popular with forces that had limited budgets, and mercenary groups often attempted to purchase ships from planetary defense forces, then upgrade them to suit their needs. Some of them were even used as armed freighters, but their poor performance and high maintenance cost put most of these ships out of commission. These bulk cruisers were frequently used by planetary and sectorial authorities as patrol vessels in poor systems and fringe worlds. The majority were sold to private concerns. The Empire had little interest in the outdated design and bought only a few for tests and for patrolling secure sectors. Though produced during the Clone Wars, none of these ships saw service in that conflict, as the sudden Separatist defeat made the Rendili ships obsolete. The unmodified models carried no fighters at all. This was done by converting Cargo storage areas into hangers for three squadrons of starfighters, but also the modifications altered the design's armaments and crew requirements while upgrading both the primary and backup hyperdrives. Instead they converted some of the ships into carriers. Technicans and mechanics of the Alliance Fleet found the maintenance time and resources that the Neutron Star class vessels required problematic but the ship starved Alliance was unwilling to discard the vessels completely. After a few short moments a crackling voice comes over the subspace communicator: Ah, well if it isn't our friends! Have you tired of our incursions? Are you ready to pay? Unfortunately, our expenses have increased recently and so our price has gone up! You will then have the option of paying them 1,000 credits for them to remain neutral, or you can choose to refuse in which they will turn hostile and will send another fleet to attack the nearest system to their asteroid base.Main article: Neutron Star-class bulk cruiser carrier conversion This mission is triggered later in the game if you payed the Corsairs on the first contact. Regards, Captain Martok, Independent Trader and Gentleman You will have the option of paying them 250 credits for them to remain neutral, or you can choose to refuse in which they will turn hostile and will send a fleet to attack the nearest system to their asteroid base. Oh, and either way, stay out of our space. If you don't, well, then we just can't make any promises. If you do, then we can promise a certain level of 'protection' to your ships. Or rather, that you have allowed us to find you! Times are tough out here in the lonely black reaches of space, and when times get tough, well, the tough get to robbing honest space empires like your own. A Corsair base! The Corsairs have sent you this message: Dearest friends, We are so happy that you have found us. While patrolling the edges of space, your forces have stumbled upon a wretched hive of scum and villainy. This mission triggers by discovering the Corsairs asteroid base. Note: Pirates will not invade planets, they will only shoot down other ships. ![]() ![]() Corsair ships carry high damage beam weaponry and are heavily shielded.
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